Site Update News
Over the next few weeks I will be moving some pages around, which will break direct links. In summary: The subclasses moved to the PSHB will get a “5epsi” prefix to be consistent with the other PSHB content. All other…
Over the next few weeks I will be moving some pages around, which will break direct links. In summary: The subclasses moved to the PSHB will get a “5epsi” prefix to be consistent with the other PSHB content. All other…
The mechanics for spiritfonts and possessions have been streamlined and improved. Psychic impressions, hauntings, and poltergeist now share the same methods to combat, using the core spiritfont mechanics without exception. Spiritwells are easier to use and the “hellsmouth” variant has…
Aronar’s Armory updated (GM Binder). Changes follow: Added nonmetalic armors (1 light, 4 medium, 1 heavy). Ankheg plate will be included in a future release (non Armory) as a magical item (in the same way adamantine, mithral, and dragonscale armor…
Based on further playtesting and general revamps, the following changes are coming later today. General Changes Occult skill removed, folded into Arcana, History, and Religion. Adding a new skill to the game is problematic since most character sheets won’t support…
The puppetry power is getting some necessary low-level adjustments. Reason: it was too good at creating meat shields at tier 1 and was good chip damage. Animate object was already a troublesome spell, so a power that stretches the core…
All powers have received an edit pass to sync language to style guidelines and clear it up too. Some powers have received some minor balance adjustments and errata fixes. Molecular Agitation and Stasis now simply use saving throw mechanics –…