Slitherscale Bloodline

Slitherscale sorcerers have supernatural serpentine blood in their veins which may come from a yuan-ti ancestor or from a pact with a naga or other serpentine creature or divinity. Some of these sorcerers possess snake-like traits such as forked tongues or have soft scales on their bodies.

Slitherscale Features
Sorcerer LevelFeature
1stSerpentine Magic, Slithering Tactics
6thSupernatural Presence, Serpent’s Fangs
14thVenomous
18thEntrancing Stare

Serpentine Magic

1st-level Slitherscale feature

You learn additional spells when you reach certain levels in this class, as shown on the Slitherscale Spells table. Each of these spells count as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an enchantment or a transmutation spell from the druid, sorcerer, or wizard spell list.

Slitherscale Spells
Sorcerer LevelSpells
1stcharm person, ray of sickness
3rdblur, snake charm
5thblinding smite, hypnotic pattern
7thdominate beast, sticks to snakes
9thdominate person, steel wind strike*

If you don’t have access to Xanathar’s Guide to Everything, substitute cloudkill for steel wind strike. Snake charm and sticks to snakes can be found in Aronar’s Grimoire.

Slithering Tactics

1st-level Slitherscale feature

You gain proficiency with light armor and simple weapons.

Supernatural Presence

6th-level Slitherscale feature

While wearing light or no armor, you can use your Charisma modifier instead of your Dexterity to determine your AC and instead of your Strength to determine your attack and damage modifier with attacks with simple melee weapons.

Serpent’s Fangs

6th-level Slitherscale feature

You can grow long fangs at will. When you take the Attack action with a simple weapon, you can make one bite attack as part of that action. On a hit, you deal 1d8 + your Strength modifier piercing damage. Your bite counts as a simple weapon for you. Whenever you can make an attack with a weapon, you can make a bite attack instead, but you can only make one bite attack in a turn.

Venomous

14th-level Slitherscale feature

A creature hit by your bite attack must succeed on a Constitution saving throw against your spell save DC or take 1d12 poison damage and become poisoned for 1 minute. The target makes a new Constitution saving throw at the end of each of its turns, ending the condition for it on a success.

When you reach 18th level, the poison damage increases to 2d12.

Entrancing Stare

18th-level Slitherscale feature

Immediately after casting a sorcerer spell of 1st level or higher, you can meet the gaze of a creature you can see within 60 feet of you. The target must succeed on a Wisdom saving throw against your spell save DC or become charmed by you. A charmed creature is incapacitated and can only stare at you until it takes damage, ends its turn without seeing you, or you use this feature again on a different target.

A creature within 10 feet of you has disadvantage on its saving throw.