Warden Features
Tactician LevelFeature
3rdGraceful Reach, Reposition
7thTactical Screen
11thHold the Line

Graceful Reach

3rd-level Warden feature

You treat any weapon with the reach property as having the finesse property and can make an opportunity attack against a foe that enters your reach with these weapons.


3rd-level Warden feature

After hitting a target within 5 feet of you with a melee weapon attack, you can choose to swap spaces with it, provided the new spaces can accommodate you and it. Alternately, you can choose to swap position with a willing creature within 10 feet of you. In either case, this movement doesn’t provoke opportunity attacks.

Tactical Screen

7th-level Warden feature

After expending a Tactic Die to benefit an ally, the ally only takes half of the damage the next time it takes damage before the end of its next turn.

Hold the Line

11th-level Warden feature

When a creature within your weapon’s reach attacks a target other than you, you can use your reaction to make a single attack with the weapon against it. On a hit, the target takes the weapon’s normal damage and must succeed on an Intelligence saving throw or become restrained until the end of your next turn.


15th-level Warden feature

You and each ally within 10 feet of you gain a +1 bonus to AC. Moreover, whenever one of you must make an ability check or saving throw against being moved involuntarily, you use the highest bonus among you.