Category D&D 5e Psionic

Psionics rules for Dungeons & Dragons 5e

Puppetry Nerf

The puppetry power is getting some necessary low-level adjustments. Reason: it was too good at creating meat shields at tier 1 and was good chip damage. Animate object was already a troublesome spell, so a power that stretches the core…

Power Edit Pass Complete

All powers have received an edit pass to sync language to style guidelines and clear it up too. Some powers have received some minor balance adjustments and errata fixes. Molecular Agitation and Stasis now simply use saving throw mechanics –…

PSHB Update Notes

The Psychic and Spiritual Handbook will be update soon. Below are the update notes (they are substantial). Changes should be reflected on the site and GM Binder over the weekend. Overview This update covers classes, subclasses, and powers. Future updates…

Preview of 4 New Psychic Subclasses

These new subclasses can be tested. While they will be receiving additional review and editing, you can check out the early versions. First up, the Psi Forger artificer specialist. Employ psionically empowered crystals to use as remove drones, for spellcasting…

PSHB Updates

Psychic and Spiritual Handbook update based on testing and feedback. Please keep sending your accounts and experiences. Remember you can also get this at GM Binder. Channeler Id wasn’t a good term for the class, and the Unleased Id feature…

Psionic Rules Update

The Psychic and Spiritual Handbook (formerly Psionic Rules Set) is now updated. The Dreamscape has been retooled to better serve as a framework for DMs. Classes have been renamed. Psion is now Savant, Psychic Warrior is now Transcendent, and Wilder…

5e Psionics Revised

My edition of psionics for D&D 5e is now available on this site and at GMbinder (Firefox/Edge version also available). This rules set is over 150 pages and includes classes, player options, system rules for psychic impressions, hauntings, poltergeists, and…