The Beast

The Beast is an apex predator that is the paragon of the hunt. It believes in culling the weak and adhering to the cycle of predator and prey. The Beast could be the powerful spirit of an animal, a terrifying monster such as a dragon, or even an aspect of the Wild Hunt.

The Beast Features
Warlock LevelFeature
1stExpanded Spells, Beast Blessing, Trigger Scent
6thPredator
10thBestial Reflex
14thPrimeval Hunt

Expanded Spells

1st-level Beast feature

The Beast lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

The Beast Expanded Spells
Spell LevelSpells
1stensnaring strike, faerie fire
2ndenlarge / reduce, pass without trace
3rdconjure animals, nondetection
4thdominate beast, grasping vine
5thcommune with nature, destructive wave

Beast Blessing

1st-level Beast feature

You gain proficiency in the Nature skill and add the shillelagh cantrip to the cantrips you know. It counts as a warlock spell for you and doesn’t count against the number of cantrips you know. Moreover, you can cast the shillelagh spell on any simple melee weapon or a pact weapon if you take the Pact of the Blade boon.

Trigger Scent

1st-level Beast feature

When you hit a creature with an attack, or a creature fails a saving throw against one of your warlock spell, you can choose to mark it. For the next 4 hours, you know the direction it is in from your position, provided it is within 1 mile of you, and you have advantage on Wisdom (Survival) checks made to track it.

When you hit a marked target with a weapon attack, including the attack that marks it, you deal an extra 1d4 weapon damage to it. When you reach certain levels in this class, this bonus damage increases at: 6th (d6), 10th (d8) and 14th (d10).

You can use this feature a number of times equal to your Charisma modifier (minimum of 1 use). You regain one expended use when you finish a short rest, and you regain all expended uses when you finish a long rest.

Predator

6th-level Beast feature

You are instilled with the spirit of the primal hunter, granting you the following benefits:

  • You have advantage on Dexterity (Stealth) and Wisdom (Perception) checks.
  • You gain a swim and climb speed equal to your walking speed.
  • Your jump distance is doubled.
  • Whenever you score a critical hit against or reduce a hostile creature to 0 hit points with a melee attack, you regain a number of hit points equal to your proficiency bonus.

Bestial Reflex

10th-level Beast feature

When you are hit by a melee attack, you can take a reaction to make your attacker reroll the d20 and you choose which roll it keeps. If the attack misses you, you can make one melee weapon attack against your attacker as part of the same reaction.

You can use this feature a number of times equal to your proficiency bonus and regain all expended uses after finishing a long rest.

Primeval Hunt

14th-level Beast feature

As a bonus action, you can incite your allies for 1 minute to aid in the hunt. Whenever an ally attacks a target that is marked by your Trigger Scent feature or which is under the effects of one of your warlock spells, it has advantage on its attack roll and deals 1d4 extra damage on a hit.

You and your incited allies can sense the marked target, while it is within 60 feet of any of you; the target gains no benefit from being invisible or hidden against you.

Once you use this feature you can’t use it again until you finish a short or long rest.