Casting Time: 1 action
Range: 30 feet
Components: V, S
You transfer your stamina and resolve to another creature. You take 1d6 damage from stress and a creature within range that you can see regains 2d6 + your spellcasting modifier hit points. If you are reduced to 0 hit points, the spell fails and the creature regains no hit points from it.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you increase the damage you take by 1d6 and the amount a target regains by 2d6 for each slot level above 1st.