Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 10 minutes
A fluctuating plane of chaotic energy forms a vertical opaque wall – up to 90 feet long, 30 feet high, and 1 inch thick – centered on a point you can see within range. Alternately, you can shape the wall into a sphere that is up to 30 feet in diameter centered on a point you can see in range. If you position the wall so that it passes through a space occupied by a creature, the spell fails, and your action and the spell slot are wasted.
The wall sheds bright light out to a range of 30 feet and dim light for an additional 30 feet. You and creatures you designate at the time you cast the spell can pass through the wall and remain near the wall without harm.
When a creature attempts to reach into or pass through the wall, it takes 2d8 + 4d6 damage. Choose one of the d8s. The number rolled on that die determines the attack’s damage type, as shown on the Chaos Damage Type table.
If you roll the same number on both d8s, the target is restrained until the start of its next turn.
Chaos Damage Type