Casting Time: 1 action
Components: V, S, M (powdered silver worth at least 50 gp)
Duration: Concentration, up to 1 hour
You create a shroud around you that causes spirits (celestials, elementals, fey, fiends, and undead) within 30 feet of you immense discomfort and makes them hostile toward you. Each such creature you choose that starts its turn within the shroud must succeed on a Charisma saving throw or is wracked by immense pain; it is unable to take reactions, can’t concentrate to maintain a spell or power, and has disadvantage on attack rolls and ability checks until the start of its next turn.