Inflict Pain

2nd-level enchantment

Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute

You telepathically stab the mind of a creature you can see, causing horrible agony. The target must succeed on a Wisdom saving throw or it takes 1d6 psychic damage and has disadvantage on attack rolls and ability checks until the end of its next turn. The target repeats the saving throw at the end of each of its turns, ending the spell on a success.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd level.