Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a straw effigy, which the spell consumes)
Duration: Concentration, up to 1 hour
You create an illusory duplicate of a creature you can see in range. As a bonus action, you can make the illusion move and act as the target could, but it can’t deal damage. The illusion can mimic the target’s speech with precision.
As an action, you can swap the positions of the illusion and the target, provided one is no more than 300 feet from the other. The target must make a Charisma saving throw. On a failed save, its swaps position with the double. The teleportation is instant and seamless, rendering it undetectable to onlookers.