Casting Time: 1 action
Components: V, S
Duration: Concentration, up to 1 minute
You create four identical illusory copies of yourself which appear in the nearest unoccupied spaces. Each illusion is capable of moving like you and will duplicate your motions and sounds, but can’t perform an action.
During your turn, you can move each illusory copy you choose in the same manner you could move. As a bonus action, you can swap place with an illusory copy.
Each illusory copy has 1 hit point and shares your AC. If the copy is killed by a creature, it explodes in magic vapor. Each foe within 5 feet of the copy must succeed on a Dexterity saving throw or it takes 4d10 psychic damage.