Casting Time: 1 action
Components: V, S
Duration: Concentration, up to 1 minute
You create four identical illusory copies of yourself which appear in the nearest unoccupied spaces. Each illusion is capable of moving like you and will duplicate your motions and sounds, but can’t take actions.
During your turn, you can move each illusory copy you choose in the same manner you could move. As a bonus action, you can swap position with an illusory copy.
Each illusory copy has 1 hit point and shares your AC. When a copy is reduced to 0 hit points, it explodes in magic vapor. Each creature you choose within 5 feet of the copy must succeed on a Dexterity saving throw or take 4d10 psychic damage.