Human

Humans are a versatile race. This feature has led to some forces using the malleable nature of humans to create subrace offshoots. One such subrace is the elan.

Elan

Elans aren’t born, they’re made. Prospective elans are selected from a pool of applicants and screened by a council comprised of the most esteemed elan of a society. Those selected undergo a special psionic process and emerge as elan.

Due to their selectiveness, elans are often of above average appearance and posses physical traits matching the whims of the elan council. Different societies may prefer certain superficial traits to others. Elans are especially long-lived, living for centuries by making routine use of their Repletion trait.

Elans organize themselves into societies, often secret, that are run by an elite council. Each society has its own norms and customs, which are kept only amongst members of that society. When among outsiders, elans tend to take on traditional customs.

Elan Traits

As an elan, you share the same traits as a human, except for the Ability Score Increase trait.

Ability Score Increase. You don’t gain the normal human ability score increase. Instead, you gain a +2 bonus to Intelligence, Wisdom, or Charisma (you r choice). You may not use the human variant rule. Whichever ability you increase is your manifesting ability for your elan power.

Naturally Psionic. You add one psionic power to the list of powers you know, which must be: accelerated healing, adaptability, energy storm, kinetic barrier, muddle, precognition, psychic domination, or remote sight. You can manifest the power using power points you have, but can spend no more power points than half your character level (rounded up) on a single expression, unless a class feature permits it.

You have a special power point reserve equal to your proficiency bonus. You regain all expended power points from this reserve when you finish a long rest. You can use any of the power points from this special reserve to manifest your other psionic powers

Repletion. You can sustain yourself without food or drink for 24 hours by expending 2 power points or one 1st-level or higher spell slot.

Resilience. While you have the psionic focused condition or are concentrating on a spell, when you take damage, you can use your reaction to reduce that damage by 2. You can expend power points to increase this amount by 1 point for each power point you spend or spell slots, to increase this amount by 2 points for each spell slot level you spend.

Resistance. You have advantage on Charisma and Wisdom saving throws while you have the psionic focused condition.