Sonic Amalgam

A fusion of psionic energy and sound created by harmonics.

Sonic Amalgam

Large construct

Armor Class 11 + 1 per 2 power points spent (natural armor)
Hit Points 10 + 5 per power point spent
Speed 30 ft., fly 90 ft. (hover)

10 (+0)16 (+3)14 (+2)2 (-4)10 (+0)4 (-3)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison, thunder
Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses blindsight 60 ft., passive Perception 10
Challenge —           Proficiency Bonus equals your bonus

Composed of Sound. If the amalgam is within an area where sound is suppressed, it is also suppressed.


Sonic Burst. The amalgam creates high-pitched vibrations harming each creature and object within a 30-foot cone, dealing 3d6 + the power points spent on this power thunder damage.  A creature must make a Constitution saving throw against your power save DC. On a successful save, it takes half of the damage. A creature made of inorganic materials such as stone, crystal, or metal has disadvantage on the saving throw.