Dire Mantis

Large beast, unaligned

Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 40 ft., fly 40 ft.

STR

14 (+2)

DEX

15 (+2)

CON

14 (+2)

INT

2 (−4)

WIS

11 (+0)

CHA

4 (−3)

Skills Acrobatics +5, Perception +3, Stealth +5
Senses passive Perception 13
Languages
Challenge 3 (700)                              Proficiency Bonus +3

Actions

Multiattack. The dire mantis makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage, and the target is grappled (escape DC 13). The mantis has two claws, each of which can grapple only one target.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.