Dire Mantis
Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 40 ft., fly 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
2 (−4)
WIS
11 (+0)
CHA
4 (−3)
Skills Acrobatics +5, Perception +3, Stealth +5
Senses passive Perception 13
Languages —
Challenge 3 (700) Proficiency Bonus +3
Actions
Multiattack. The dire mantis makes two claw attacks.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage, and the target is grappled (escape DC 13). The mantis has two claws, each of which can grapple only one target.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.